The Mojang and Nvidia collaboration from earlier this year that experimented with adding ray tracing to Minecraft has left its beta state. Minecraft players on the Bedrock Windows 10 version with RTX-enabled Nvidia graphics cards can now use path-traced ray tracing and DLSS without needing the special Insider build.

10 RTX-enabled maps built to showcase the game's ray tracing capabilities can now be found on the Minecraft Marketplace for free. Cross-play and Realms support have also arrived to these worlds, letting players from other platforms join in, though only with standard visuals.

To lessen the impact of ray-traced visuals on RTX-enabled graphics cards, Nvidia offers DLSS. The company says that with the AI-powered Super Sampling technique, Minecraft with RTX will run over twice as fast, offering at least 60FPS at 1080p resolution on any GeForce RTX GPU. The company's highest-end graphics cards like the RTX 3080 and 3090 will be able to play the game with ray tracing at around 100FPS at 4K resolution when using DLSS.

Details on how to convert Java Minecraft worlds to ray-traced Bedrock ones can be found here, which also includes a guide on how to unenroll from the beta and upgrade to the standard version of Minecraft.